mat_gem_amber_baltic

Baltic Amber

fossil tree resin (succinite), organic gem · amber, succinite, Polish amber

Fossilized tree resin — solidified, polymerized, and then buried for tens of millions of years. Baltic amber comes mostly from a Tertiary forest of Pinus succinifera that grew where the Baltic Sea now sits, around 40–60 million years ago. The amber that washes up on the Baltic coast preserves insects, plant fragments, and air bubbles in a transparent yellow-orange to red-brown matrix. The most softness in this catalog — Mohs 2.5 — and the only entry that's strictly speaking organic.

Polymerized terpenoid resin (succinite), Mohs 2.0–2.5, specific gravity 1.05–1.10 (floats in saturated saltwater — the diagnostic test). Refractive index ~1.54. Soluble in chloroform, swells in alcohol. Heat-treated routinely to clarify and intensify color; pressed amber (reconstituted) is also common in trade and disclosed. Becomes electrostatic when rubbed (the Greek root elektron means "amber").

Mechanical

  • Mohs hardness2.25
  • specific gravity1.08
source: GIA Amber Quality Factors; Hurlbut

Optical

  • refractive index1.54
source: GIA

Sustainability

  • embodied carbon · kg CO₂e/kg0.5
  • recyclabilityhigh — secondhand market mature in Eastern Europe
  • biodegradableFalse
  • localityprimary collection: Baltic coast (Russia / Kaliningrad, Poland, Lithuania); secondary: Dominican Republic, Mexico
source: Editorial estimate from ICE / Granta CES EduPack class databases — industry mean, with cradle-to-gate boundary unless otherwise noted. Embodied carbon for any specific product depends on supplier mix, recycled content, and energy grid; verify against a primary source before using these numbers in a sustainability claim.
visual
transparent yellow / orange / red-brown, often with included air bubbles or fossilized organisms
tactile
warm to the touch — extremely low thermal conductivity
weight perception
very light

PBR starter values

finish · transparent — open for table, JSON, host snippets, downloads

Principled BSDF defaults derived from the sphere transparent finish. Reasonable seed for Blender, Substance, Keyshot, Rhino — tune per material. Or grab the whole library at once: ForMaterials library →

# finish:                   transparent
albedo                      #d88820
metallic                    0.00
roughness                   0.05
ior                         1.50
transmission                1.00
clearcoat                   0.00
sheen                       0.00
anisotropic                 0.00
thickness                   1.00
attenuation_distance        0.60
copy as JSON
{
  "albedo": "#d88820",
  "metallic": 0.0,
  "roughness": 0.05,
  "ior": 1.5,
  "transmission": 1.0,
  "clearcoat": 0.0,
  "sheen": 0.0,
  "anisotropic": 0.0,
  "thickness": 1.0,
  "attenuation_distance": 0.6
}
Blender 4.x Python
# Blender 4.x — Principled BSDF
# Baltic Amber · finish: transparent
import bpy
mat = bpy.data.materials.new(name="mat_gem_amber_baltic")
mat.use_nodes = True
bsdf = mat.node_tree.nodes["Principled BSDF"]
bsdf.inputs["Base Color"].default_value         = (0.6867, 0.2462, 0.0144, 1.0)
bsdf.inputs["Metallic"].default_value           = 0.000
bsdf.inputs["Roughness"].default_value          = 0.050
bsdf.inputs["IOR"].default_value                = 1.500
bsdf.inputs["Transmission Weight"].default_value = 1.000
bsdf.inputs["Coat Weight"].default_value        = 0.000
bsdf.inputs["Sheen Weight"].default_value       = 0.000
bsdf.inputs["Anisotropic"].default_value        = 0.000
KeyShot Python (lux)
# KeyShot 11+ — lux Python API, Generic material
# Baltic Amber · finish: transparent
# Run from Window → Scripting Console
import lux
mat = lux.createMaterial(name="mat_gem_amber_baltic", materialType="Generic")
mat.setProperty("diffuse",      (216, 136, 32))   # 8-bit sRGB
mat.setProperty("metallic",     0.000)
mat.setProperty("roughness",    0.050)
mat.setProperty("indexOfRefraction", 1.500)
mat.setProperty("transparency", 1.000)
mat.setProperty("coatingWeight", 0.000)
Substance pbrMetalRough
{
  "_format": "Substance Designer / Painter \u2014 pbrMetalRough constants",
  "_about": "Baltic Amber \u00b7 finish: transparent",
  "baseColor": {
    "r": 0.6867,
    "g": 0.2462,
    "b": 0.0144
  },
  "metallic": 0.0,
  "roughness": 0.05,
  "ior": 1.5,
  "opacity": 0.0,
  "anisotropyLevel": 0.0,
  "_notes": "Channels listed are the standard Substance pbrMetalRough output. Drop into a Uniform Color node per channel, or as the constant input on a layered stack."
}
glTF 2.0 Metallic-Roughness
{
  "asset": {
    "version": "2.0",
    "generator": "ForMatter"
  },
  "materials": [
    {
      "name": "mat_gem_amber_baltic",
      "pbrMetallicRoughness": {
        "baseColorFactor": [
          0.6867,
          0.2462,
          0.0144,
          1.0
        ],
        "metallicFactor": 0.0,
        "roughnessFactor": 0.05
      },
      "extensions": {
        "KHR_materials_transmission": {
          "transmissionFactor": 1.0
        }
      }
    }
  ]
}
USD Preview Surface
# USD Preview Surface — UsdShade.MaterialLook prim attributes
# Baltic Amber · finish: transparent
def Material "mat_gem_amber_baltic" {
    token outputs:surface.connect = </mat_gem_amber_baltic/PreviewSurface.outputs:surface>

    def Shader "PreviewSurface" {
        uniform token info:id = "UsdPreviewSurface"
        color3f inputs:diffuseColor = (0.6867, 0.2462, 0.0144)
        float   inputs:metallic     = 0.000
        float   inputs:roughness    = 0.050
        float   inputs:ior          = 1.500
        float   inputs:opacity      = 0.000
        float   inputs:clearcoat    = 0.000
        token   outputs:surface
    }
}
↓ download glTF material

Second life

repairabilitymoderate — amber repairs use specialty epoxy or amber-glue (boiled-linseed historically); chips re-polish.
recyclabilitymoderate — amber chips are reused in pressed-amber jewelry (acceptable disclosure required).
disposal pathresale; pressed-amber industrial.
typical longevity1000 years (typical)
failure modes
  • heat-softening above 200 °C
  • solvent-attack from acetone / alcohol
  • UV-darkening over centuries

Baltic Amber Council technical literature; GIA amber identification (natural / pressed disclosure).