DRIP

WIP Computational Fluid Design

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Spigot on, fluid flowing.

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DRIP workspace - computational fluid design

A design tool where the material is liquid. Viscosity, surface tension, volume - the parameters stop being abstractions and start acting like the thing they model. You tip a volume; it pools. You drop a shape; it displaces. DRIP simulates with enough fidelity that the shape you get back is surprising, and enough speed that it's still a design tool.

filling - DRIP is not ready to meet you yet.

DRIP Pulse panel - red blood-particle simulation with viscosity, tension, cohesion and pressure sliders
DRIP Skin panel - surface-rendered red fluid mass with resolution, threshold, smoothing and thickness controls