ForMatter/Materials/paper/Vellum (Translucent Drafting Paper)
mat_paper_vellum

Vellum (Translucent Drafting Paper)

translucent cellulose drafting paper, treated cotton or cotton-rag pulp · drafting vellum, tracing vellum, 100 percent rag vellum, Bristol vellum

The semi-transparent off-white drafting paper of every architecture studio's pin-up wall before the digital shift. Vellum (the paper, not the historic animal-membrane vellum — that one is animal-product and not in this library) is a translucent or semi-translucent cellulose paper, traditionally made from cotton rag or chemically-treated wood pulp, used for drafting, tracing, and overlay drawings. The translucency lets a draftsperson lay a fresh sheet over an existing drawing and trace through, the dimensional stability lets the pencil line stay where the eraser leaves it, and the surface texture (toothy enough to grip graphite, smooth enough not to read as fibrous) is the canonical pencil-and-ink surface. Vidalon, Clearprint, and Strathmore are the brand canon. Buy from Dick Blick, art-supply or architectural-supply houses; rolls and pads still in production despite the digital tide.

Cellulose paper, originally cotton rag (linters) and now typically alpha-cellulose wood pulp chemically treated for translucency. Standard weights 16 lb to 24 lb (60-90 g/m²) for drafting; tracing-specific grades go thinner (35 g/m²). Translucency is achieved by removing or replacing the air spaces between fibers with sizing agents that have a refractive index close to cellulose — the result transmits 60-85 percent of incident light at the canonical drafting-paper weight. pH neutral or slightly alkaline (acid-free is the archival specification, important for architectural drawings and sketchbooks intended to last). Surface tooth is calibrated for graphite pencil and technical pen — fine enough that 0.18 mm Rotring lines hold without bleeding, coarse enough that 4H pencil grades catch and read. Dimensional stability under humidity is a key drafting property — the better grades change <1 percent dimension across the working humidity range. Cuts cleanly with knife or scissor; tears cleanly along ruler edge with light score; takes ink without bleeding through except at heavy wash applications.

mechanical

  • weight_g_m275
  • translucency_percent75
  • ph7.0
source: Strathmore vellum product specifications; Clearprint drafting-paper technical sheets

Sustainability

  • embodied carbon kg co2e per kg1.5
  • sourceEditorial estimate from ICE / Granta CES EduPack class data for specialty papers, cradle-to-gate. Cotton-rag grades carry higher carbon than wood-pulp.
  • recyclabilitymoderate — single-fiber drafting paper recyclable in mixed-paper streams; sized translucent grades may be sorted out in some recovery facilities
  • biodegradableTrue
  • certificationsFSC- and SFI-certifiable for wood-pulp grades, ISO 9706 (paper permanence) for archival drafting papers
  • localityproduction primarily US (Strathmore in Massachusetts, Clearprint in California), France (Vidalon)
visual
off-white to slightly warm cream; semi-translucent; takes pencil and ink as crisp lines on a calm surface
tactile
smooth with a calibrated drafting tooth; firm but flexible; feels like a quality drawing surface
weight perception
light; a sheet has substance without bulk
acoustic
the characteristic crisp drafting-paper rustle under hand movement

PBR starter values

finish · transparent — open for table, JSON, host snippets, downloads

Principled BSDF defaults derived from the sphere transparent finish. Reasonable seed for Blender, Substance, Keyshot, Rhino — tune per material. Or grab the whole library at once: ForMaterials library →

# finish:                   transparent
albedo                      #f0ead8
metallic                    0.00
roughness                   0.05
ior                         1.50
transmission                1.00
clearcoat                   0.00
sheen                       0.00
anisotropic                 0.00
thickness                   1.00
attenuation_distance        0.60
copy as JSON
{
  "albedo": "#f0ead8",
  "metallic": 0.0,
  "roughness": 0.05,
  "ior": 1.5,
  "transmission": 1.0,
  "clearcoat": 0.0,
  "sheen": 0.0,
  "anisotropic": 0.0,
  "thickness": 1.0,
  "attenuation_distance": 0.6
}
Blender 4.x Python
# Blender 4.x — Principled BSDF
# Vellum (Translucent Drafting Paper) · finish: transparent
import bpy
mat = bpy.data.materials.new(name="mat_paper_vellum")
mat.use_nodes = True
bsdf = mat.node_tree.nodes["Principled BSDF"]
bsdf.inputs["Base Color"].default_value         = (0.8714, 0.8228, 0.6867, 1.0)
bsdf.inputs["Metallic"].default_value           = 0.000
bsdf.inputs["Roughness"].default_value          = 0.050
bsdf.inputs["IOR"].default_value                = 1.500
bsdf.inputs["Transmission Weight"].default_value = 1.000
bsdf.inputs["Coat Weight"].default_value        = 0.000
bsdf.inputs["Sheen Weight"].default_value       = 0.000
bsdf.inputs["Anisotropic"].default_value        = 0.000
KeyShot Python (lux)
# KeyShot 11+ — lux Python API, Generic material
# Vellum (Translucent Drafting Paper) · finish: transparent
# Run from Window → Scripting Console
import lux
mat = lux.createMaterial(name="mat_paper_vellum", materialType="Generic")
mat.setProperty("diffuse",      (240, 234, 216))   # 8-bit sRGB
mat.setProperty("metallic",     0.000)
mat.setProperty("roughness",    0.050)
mat.setProperty("indexOfRefraction", 1.500)
mat.setProperty("transparency", 1.000)
mat.setProperty("coatingWeight", 0.000)
Substance pbrMetalRough
{
  "_format": "Substance Designer / Painter \u2014 pbrMetalRough constants",
  "_about": "Vellum (Translucent Drafting Paper) \u00b7 finish: transparent",
  "baseColor": {
    "r": 0.8714,
    "g": 0.8228,
    "b": 0.6867
  },
  "metallic": 0.0,
  "roughness": 0.05,
  "ior": 1.5,
  "opacity": 0.0,
  "anisotropyLevel": 0.0,
  "_notes": "Channels listed are the standard Substance pbrMetalRough output. Drop into a Uniform Color node per channel, or as the constant input on a layered stack."
}
glTF 2.0 Metallic-Roughness
{
  "asset": {
    "version": "2.0",
    "generator": "ForMatter"
  },
  "materials": [
    {
      "name": "mat_paper_vellum",
      "pbrMetallicRoughness": {
        "baseColorFactor": [
          0.8714,
          0.8228,
          0.6867,
          1.0
        ],
        "metallicFactor": 0.0,
        "roughnessFactor": 0.05
      },
      "extensions": {
        "KHR_materials_transmission": {
          "transmissionFactor": 1.0
        }
      }
    }
  ]
}
USD Preview Surface
# USD Preview Surface — UsdShade.MaterialLook prim attributes
# Vellum (Translucent Drafting Paper) · finish: transparent
def Material "mat_paper_vellum" {
    token outputs:surface.connect = </mat_paper_vellum/PreviewSurface.outputs:surface>

    def Shader "PreviewSurface" {
        uniform token info:id = "UsdPreviewSurface"
        color3f inputs:diffuseColor = (0.8714, 0.8228, 0.6867)
        float   inputs:metallic     = 0.000
        float   inputs:roughness    = 0.050
        float   inputs:ior          = 1.500
        float   inputs:opacity      = 0.000
        float   inputs:clearcoat    = 0.000
        token   outputs:surface
    }
}
↓ download glTF material
Finishes that suit this material

Second life

repairabilitylow — vellum repairs require conservation-grade hide-glue technique.
recyclabilitylow — animal-skin vellum is not paper-stream; specialty programs.
disposal patharchival conservation indefinitely; otherwise general waste.
typical longevity1000 years (typical)
failure modes
  • cockling under humidity changes
  • mold in damp storage
  • mechanical creasing

Library of Congress vellum-conservation guidelines; Pergamena vellum technical literature.

Citations