ForMatter/Materials/textile/Cotton Corduroy, Wide Wale
mat_corduroy_wide_wale

Cotton Corduroy, Wide Wale

cotton weft-pile fabric, vertical cut-pile ribs · wide-wale corduroy, 6-wale corduroy, 8-wale corduroy, elephant cord, jumbo cord

The fabric of architecture school in 1972, the fabric of indie movie wardrobes from the same decade, the fabric of every Wes Anderson character's trousers. Corduroy is a weft-pile cotton — the pile is woven in extra weft yarns that float over multiple warps and are then cut down the middle of each float, producing the parallel cord-like ridges (the wales) that run vertically up the fabric. Wale count is the classifier: pinwale is 16–21 wales per inch (shirting), midwale is 11–15, wide-wale is 6–10 (jumbo cord, the elephant cord of the seventies, the trouser canon). The deep ribs catch shadow at any oblique angle, which is why corduroy is photographic and recognizable across a room. Mood Fabrics is the designer retail canon; vintage and milled-in-Italy variants are increasingly common since the early-2020s heritage-fashion revival.

Weft-pile weave on a corduroy loom — extra weft yarns (filling) float over 3, 4, or 5 warp ends and are then cut down the center of each float by a circular knife array running across the width of the goods, releasing the pile. The cut floats stand perpendicular to the back and the un-cut warp grounds form the binding structure. Wide-wale (6–10 wales per inch) uses a longer float and produces a deeper pile — typically 2–3 mm. Cotton fiber typically 20–40s yarn for the ground, 12–20s for the pile. Fabric weight 350–550 g/m² for wide-wale grades. Pile is brushed and singed during finishing to lay the cut tufts in a uniform direction. Stretch corduroy adds 2–3 percent elastane to the weft for trouser comfort. Sews readily with a sharp universal needle and matched thread; the seam is brushed in the direction of the pile to hide the join. Wales must be matched between panels for visual continuity — corduroy is one of the most direction-sensitive fabrics in the cutting room.

mechanical

  • weight_g_m2450
  • wales_per_inch8
  • pile_height_mm2.5
source: Mood Fabrics corduroy product specifications; Cotton Incorporated technical literature on weft-pile constructions

Sustainability

  • embodied carbon kg co2e per kg5.5
  • sourceEditorial estimate from ICE / Higg MSI class data for cotton, cradle-to-gate. The pile-cut corduroy construction uses roughly 30 percent more yarn per finished area than a comparable plain-weave cotton because half the pile yarn becomes lint waste in the cut-and-brush stages.
  • recyclabilitymoderate for pure cotton corduroy via mechanical fiber recovery; stretch corduroy with elastane is harder to recycle
  • biodegradableyes for pure cotton; partially for stretch grades
  • certificationsOEKO-TEX (most premium grades), GOTS (organic cotton variants), BCI (Better Cotton Initiative) for mainstream cotton sourcing
  • localitypremium corduroy production primarily Italy (the Bergamo / Brescia mill cluster) and Japan; designer retail via Mood; vintage stock via heritage clothiers
visual
vertical ribbed surface highly directional under raking light — shadowed valleys between bright wales; reads as fabric from across a room, with character at any distance
tactile
soft pile under thumb that compresses and recovers; substantial drape; the wales catch a fingertip drawn across the fabric, like running a hand along miniature parallel railings
weight perception
moderate to heavy — the pile gives the impression of a trouser-grade fabric even before sewing
acoustic
near-silent under stretch; a faint dry whisk when fingers are drawn across the wales perpendicular to the rib direction — the unmistakable corduroy sound

PBR starter values

finish · fibrous — open for table, JSON, host snippets, downloads

Principled BSDF defaults derived from the sphere fibrous finish. Reasonable seed for Blender, Substance, Keyshot, Rhino — tune per material. Or grab the whole library at once: ForMaterials library →

# finish:                   fibrous
albedo                      #7a5230
metallic                    0.00
roughness                   0.70
ior                         1.45
transmission                0.00
clearcoat                   0.00
sheen                       0.70
anisotropic                 0.50
copy as JSON
{
  "albedo": "#7a5230",
  "metallic": 0.0,
  "roughness": 0.7,
  "ior": 1.45,
  "transmission": 0.0,
  "clearcoat": 0.0,
  "sheen": 0.7,
  "anisotropic": 0.5
}
Blender 4.x Python
# Blender 4.x — Principled BSDF
# Cotton Corduroy, Wide Wale · finish: fibrous
import bpy
mat = bpy.data.materials.new(name="mat_corduroy_wide_wale")
mat.use_nodes = True
bsdf = mat.node_tree.nodes["Principled BSDF"]
bsdf.inputs["Base Color"].default_value         = (0.1946, 0.0844, 0.0296, 1.0)
bsdf.inputs["Metallic"].default_value           = 0.000
bsdf.inputs["Roughness"].default_value          = 0.700
bsdf.inputs["IOR"].default_value                = 1.450
bsdf.inputs["Transmission Weight"].default_value = 0.000
bsdf.inputs["Coat Weight"].default_value        = 0.000
bsdf.inputs["Sheen Weight"].default_value       = 0.700
bsdf.inputs["Anisotropic"].default_value        = 0.500
KeyShot Python (lux)
# KeyShot 11+ — lux Python API, Generic material
# Cotton Corduroy, Wide Wale · finish: fibrous
# Run from Window → Scripting Console
import lux
mat = lux.createMaterial(name="mat_corduroy_wide_wale", materialType="Generic")
mat.setProperty("diffuse",      (122, 82, 48))   # 8-bit sRGB
mat.setProperty("metallic",     0.000)
mat.setProperty("roughness",    0.700)
mat.setProperty("indexOfRefraction", 1.450)
mat.setProperty("transparency", 0.000)
mat.setProperty("coatingWeight", 0.000)
Substance pbrMetalRough
{
  "_format": "Substance Designer / Painter \u2014 pbrMetalRough constants",
  "_about": "Cotton Corduroy, Wide Wale \u00b7 finish: fibrous",
  "baseColor": {
    "r": 0.1946,
    "g": 0.0844,
    "b": 0.0296
  },
  "metallic": 0.0,
  "roughness": 0.7,
  "ior": 1.45,
  "opacity": 1.0,
  "anisotropyLevel": 0.5,
  "_notes": "Channels listed are the standard Substance pbrMetalRough output. Drop into a Uniform Color node per channel, or as the constant input on a layered stack."
}
glTF 2.0 Metallic-Roughness
{
  "asset": {
    "version": "2.0",
    "generator": "ForMatter"
  },
  "materials": [
    {
      "name": "mat_corduroy_wide_wale",
      "pbrMetallicRoughness": {
        "baseColorFactor": [
          0.1946,
          0.0844,
          0.0296,
          1.0
        ],
        "metallicFactor": 0.0,
        "roughnessFactor": 0.7
      },
      "extensions": {
        "KHR_materials_ior": {
          "ior": 1.45
        },
        "KHR_materials_sheen": {
          "sheenColorFactor": [
            1.0,
            1.0,
            1.0
          ],
          "sheenRoughnessFactor": 0.7
        }
      }
    }
  ]
}
USD Preview Surface
# USD Preview Surface — UsdShade.MaterialLook prim attributes
# Cotton Corduroy, Wide Wale · finish: fibrous
def Material "mat_corduroy_wide_wale" {
    token outputs:surface.connect = </mat_corduroy_wide_wale/PreviewSurface.outputs:surface>

    def Shader "PreviewSurface" {
        uniform token info:id = "UsdPreviewSurface"
        color3f inputs:diffuseColor = (0.1946, 0.0844, 0.0296)
        float   inputs:metallic     = 0.000
        float   inputs:roughness    = 0.700
        float   inputs:ior          = 1.450
        float   inputs:opacity      = 1.000
        float   inputs:clearcoat    = 0.000
        token   outputs:surface
    }
}
↓ download glTF material

Second life

repairabilitymoderate — corduroy patches require wale-aligned mending; specialty visible-mending techniques work.
recyclabilitymoderate — cotton-based corduroy recycles like other cotton wovens.
disposal pathcharity / resale → mechanical recycling.
typical longevity15 years (typical)
failure modes
  • pile-flattening at high-wear zones (knees, seat — the canonical corduroy failure)
  • wale-thinning over time
  • fade with chlorine

Textile Exchange Material Snapshot Cotton; Brisbane Moss / pile-fabric mill literature.